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YAGS is released under the GNU Public License, and as such the full set of source documentation is available, as well as the final PDFs above.

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All content on this site is copyright Samuel Penn, © 2019. All textual content is licensed under the GPL version 2. Original photographs may be considered public domain.

For questions and comments, contact sam@glendale.org.uk.

rules:skills:core

Core Skills

Core skills are meant to be common across all genres and settings. They cover a basic set of skills which won't change much from world to world.

Talents

The eight basic talents are the same for all characters, and are often defaults of more complicated skills.

  • Athletics
  • Awareness
  • Brawl
  • Charm
  • Guile
  • Sleight
  • Stealth
  • Throw

Combat Skills

The following are common combat skills. Some may be unavailable due to technology limitations.

  • Bow - Using a bow (short, long, composite) in combat
  • Crossbow - Using a crossbow (hand, light, heavy) in combat
  • Melee - Fighting with melee weapons in combat
  • Tactics - Knowing how to use small team tactics in combat

Social Skills

  • Art - Skill at painting and drawing
  • Carouse - Getting information in casual situations
  • Dance - Skill at dancing
  • Gamble - Skill and knowledge of games of chance
  • Game - Skill at board games or similar tactical games
  • Intrigue - Politics and subtle diplomacy
  • Musical Instrument - Skill at a musical instrument
  • Perform - Performance skills such as poetry, oratory, acting and singing
  • Teach - Teaching other people
  • Trade - Selling and buying things, bargaining.

Other Skills

  • Animal Handling
  • Burglary
  • First Aid
  • Leadership
  • Meditation
  • Ride
  • Sport
  • Streetwise
  • Survival
rules/skills/core.txt · Last modified: 2019/06/15 21:09 by sam