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rules [2012/09/19 17:57]
sam
rules [2015/02/04 22:40] (current)
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 ====== Rules ====== ====== Rules ======
  
-The intial design brief for Yags was for something simple to design and quick to explain. More recently, expansions to the rules have progressed in terms of me thinking about how to simulate something using the rules.+The intial design brief for **YAGS** ​was for something simple to design and quick to explain. More recently, expansions to the rules have progressed in terms of me thinking about how to simulate something using the rules.
  
 The term I've used is Cinematic Realism, by which I mean a set of rules based in reality, but allowing some of the heroics seen in the grittier Hollywood action films. The term I've used is Cinematic Realism, by which I mean a set of rules based in reality, but allowing some of the heroics seen in the grittier Hollywood action films.
rules.txt · Last modified: 2015/02/04 22:40 (external edit)